how to get more channels ae2. you are also advised to use storage drawers with ae2. how to get more channels ae2

 
 you are also advised to use storage drawers with ae2how to get more channels ae2  It's effectively Dense Cable at the 1/4th cost of normal cable, but with more expensive endpoints

more than one can be placed in one block space (like terminals, and buses) RS has fluid storage by default. 7 x 10 103 number of states, which is a formidable number. Void junk/non stackable items or store. ago. Jan 20, 2016. Most devices such as standard. Also one of the reasons TE ducts were delayed. The maximum size of the connected block ix 7x7x7 (343 blocks). Very basic setup, but it should give you the idea. Change the interface thats on the bottom on the 4th image. It's project ozone 2. Use multiple cells/drives. Different devices can be connected to the ME Network, such as an ME Drive, for the. Ah, I mean more like a screen I can hang up somewhere to get a quick indication of power levels and the same for items. 94. You could use smart cables instead of the regulars if you wanna see your channel usage. However ME Dense Cable can support up to 32 channels, the only other devices capable of transmitting 32 are P2P Tunnel and the. I have looked through the config files and the whole minecraft instance, but I cannot find out how to disable channels in ae2. Or use other mods to insert into any ME Interface. Okay here we go again, I hope this explains it a little bit better. 1. [back of p2p] > cable > [back of p2p] won't work unless you connect the cable. The new mechanics (and especially the use of multiparts) in AE2 are awesome. The channels system is awesome! A bit complicated but I absolutely love the engineering aspect it brings to an otherwise overly simple to use mod. So with AE2 how does the channel thing work. Controllers can have maximum of 2 adjacent blocks in at most 1 axis (the cannot have a plus sign rule). Basically one network handling all the p2p channels, and one handling the non. In-Game Version. Instead of subnets, you can also use p2p tunnels to condense channels 32:1 (one dense cable per channel). The mod includes a network-based storage sy. 8 in normal cables. AE2 seems to have way more addons to allow stuff like Botania Mana transfer and other mod compatibilities. The amount of Coal Ore produced by a Void Ore Miner is obscene. You specify the region and put in a Spatial Cell (2 16 or 128 and give the IO port a redstone signal. While hovering over an item that has a guide page, hold the W key to open the corresponding guide page. On any volume you wish to capture that is more than a few blocks large, you really are going to want efficiency to be 100%. ftb_helper Direwolf20 • 9 yr. Doesn't mean it's bad, it just seems. Found something new, i used some dense cable's to see if the problem is with the standard glass cable. com, stoneblock version is 1. You mentioned "AE2 power banks. for ae2 stuff their network tool shows power levels. BTW: I prefer AE2 for all of this. Essentially, with a few p2p tunnels, you can put obscene amounts of channels on a single dense cable. For things like EnderIO or Thermal, for example, that. is cable) , , , . With subnetworks you can automate nearly anything that can be automated. Craft a Blank Pattern and encode it with the desired recipe in a ME Pattern Terminal. However. I've been trying to delve a little deeper into AE2 and how the new version of the mod works. Now its working to the maximum potential it has. . You main building has all the ME storage and a crafting terminal and now you want to connect the factory, where. Basically having a controller block anywhere and if you want to get really insane with it you use a second controller just to move the channels around your base. I'm not sure what the problem is because the Dense cables that I'm using only list 2/8 channels used, nowhere. First of all is there a way to have "infinite" channels on a cable. Its closest competition, Refined Storage, is more of a tool; it provides a very similar set of abilities, but lacks any significant challenges of its own. Amount of extensions is only limited by how many P2P tunnels there are connected to the ME controller multiblock structure. Yes, jus to go the . The best way to increase the systems power buffer is with AE2's (Dense) Energy Cells. 18, AE2 10. I already have dense cables running through my entire system, so that's not going to be a problem. Put an ME Interface against that Storage Bus and connect it with the rest of your storage network. Neither. 19. Now you need to get named item 1 into the second inscriber which contains a different name plate press that’ll turn it into named item 2. Place one between the controller and P2P and one or two on the other end to split regular. Support me on Patreon: hopefully non-confusion primer on Channels, and important mechanic in AE2In this series we'll be g. I'm aware of that. Each building or area gets its own P2P tunnel. But you could use some more elaboration on how networks are setup for practical applications or what defines a working network from a non-working one. g. Today is going. Everything else, including most blocks from AE2, transfer only 8 channels. That way you could run 8 dense cables (256 channels) on a single regular ME cable. Not to lag. This alpha version introduces new options to change how AE2 channels behave in your world. A dense cable with 32 channels going into a P2P only takes one channel to transmit to the other end. hey all, i have 2 questions about AE2 and its channeling and p2p. 18 & 1. Get a network controller going. Other than that, make sure that the entire network has power (as p2p tunnels don't transfer power over each other). The type of the P2P Tunnel is determined by the type of the item used by the Player (Right-click with the item). Making oak planks is 1 oak log, crafted 1 time, results in 4 planks, so that's 6 bytes. In short, to use ID, all you need to do is use a world block exporter, with a logic card set to filter the block placed to be the one you want the flower converting, and a world block importer with the logic card set as a filter to import only the transformed product. For more info check out the AE2 guide. There may be more. Closed. Jul 27, 2016. them outside the network. manually mine. I have use Skyfactory 2 as the example. To get to use the full 32 channels per face, you need to have a dense cable connected from (excluding p2p) the ME Controller to carry the 32 channel signal long enough for you to branch out with normal fluix cables. The first tier of AE2 tech, such as the , Certus Quartz Wrench, Certus Quartz Cutting Knife, and Certus Quartz tools, uses Certus Quartz as the primary crafting ingredient. Ascend. Additional context. 4 Subordination: Respect My AuthoriTAY . There is support for both private and public channel networks. Channels aren't a difficult concept to understand if you actually take the time to learn how they work and I think they're pretty fundamental to the way AE2 is designed and balanced. The next lesson we need to learn about is efficiency. 2 channels dedicated to to 5 crafting CPU’s (4 small, 1 large) with the rest on interfaces surrounded by assemblers. 188 ME Controller blocks. Otherwise, if no channel is left, it stays pink and you see "Device Offline". AE2 autcrafting is a life saver!! I recently migrated my small controller to my twin 7x7 skeleton controllers (the second controller is for managing the p2p channels) and hooked up 80 more interfaces with 40 molecular assemblers to my pre existing 60 with 30, literal walls of crafters. Personally, I go with efficiency, i. To Reproduce. Have the same conduits pull from those inscribers on a different color channel and that channel is the input for the 5th inscriber. To have a working network in Applied Energistics 2, you’ll have to understand how channels work. TY. Two biggest differences are the way items are stored, and the fact that AE2 has channels (Not too much of a limit, tbh). Now that they are all loaded. If you have a large network, you may need more energy acceptors down the line to keep everything balanced. MK234. AE2 can be complex if you want it to be, that's for. 0 introduces new options to change the way AE2 channels work in your world. r/feedthebeast. I haven't messed with AE2 in a while, so I'm a bit rusty. This overlay can even be seen through blocks. A quick and simple video showing you how to get limitless channels in AE2. (Or maybe also if. The other 3 channels were then used to connect to all the machines. Please come visit our homepage or chat with us on Discord. place the energy accepter connected to an external power source. That's where local dense energy cells come in, especially in remote locations. The ME Controller is a block added by the Applied Energistics 2 mod. EDIT: Took a look through AE2 configs and the only dimensions the meteors spawn in are the mining dimension (which I have to go through astral sorcery to get to) or the overworld (not sure if they actually spawn though). -2. As well as setting up your very first ME-system. 188 ME Controller blocks. will post updates on free time to show my advancement in the base. . Storage, 1-32 depending on how much you want to store. Honestly, your best solution would be to put ore processing before your main system. Yup, that's a common assumption people make. comments sorted by Best Top New Controversial Q&A Add a Comment 6210classick • Additional comment actions. I imagine otherwise it could become clunky for large Molecular Assembler / Pattern Provider arrays to have to deal with yet more stored patterns. When you've connected your pylons to your Spatial IO Port, if everything is cabled correctly, after a short calculation period you should see an efficiency number. You can then right click this Memory Card on other P2P tunnels on the same network in order to link them together. The channel usage hasn't been maxed out, so I don't know why it's not showing them in the interface terminal (which keeps scrolling automatically. 2nd, you have the glass fibre connect to the controller which is essentially bypassing your P2P network. It only "shorts" if when they connect it creates a path containing more channels than the cable can hold. 180. In total: 22816 channels through P2P tunnels, but there are a few more that I forgot when I recorded the video. I haven't messed with AE2 in a while, so I'm a bit rusty. I'll add that this connection is directional too, which is probably where your confusion came from. 31, no extra mods except client version of lag goggles to debug my base in-case of lag spikes. fscan marked this as a duplicate of #3134 Oct 8, 2017. Tunnels are 1 input to N outputs. You can get power to the subnet by bringing a quartz fiber off the side of the storage bus and interface and connecting those with fluix cable. Compact Machines and AE2 Help. Both Interfaces and Molecular Assemblers transfer both power and up to 8 channels, like with most other AE2 blocks. With AE2, you can confidently design your systems around AE component optimization, and reduction of channel usage, through non-AE type automation integration into your systems. Also 1 More question Lets say I put 3 controllers in a straight line Like - - - with - being a controller If i put a row of dense cables right in front of it and they attach are those cables only capable of 32 channels or 96 channels Like (, is Me controller ) (. Press question mark to learn the rest of the keyboard shortcutsWhen adding a controller to a P2P network, I am able to run 16 different P2P lines. Note: this advice assumes you're using AE2 Stuff Advanced Inscribers and that you can I/O from all sides of the machine. Then you can get as low tech as a hopper with a chest on it feeding into the system. Placing them directly against a controller will provide 32 channels but will not provide a way to see how many are in use. You would only have to put down a p2p tunnel at the other end to get back those 32 channels. ago. You will also need a couple of. If a device successfully connects to a channel, you usually see it changing color to the cable's color, and Waila shows "Device Online". They are usually very limited in scope and rarely directly accessed by the player (mostly for automation). Device missing channel #3142. There are a lot of ways to solve the problem in your setup: Simply wire a dense cable above/below your machines until you reach the middle row. I think I read that the no-channel-usage list was expanded in 1. Side note: this is being done in the mining dimension since server restrictions keep me from doing all this in my main stoneblock base. The ME Controller is the routing hub of a ME Network. The 5 sides can carry 160 channels, and since 135 are for. Place 5 additional interfaces on the assemblers on the top and each of the 4 cardinal directions. Networking and Channels: AE2 adds a whole new level of strategy to your Minecraft builds with its networking and channel system. For example redstone You can set an input on one part of your network and an output at another part of your network. P2P Tunnel. I've been trying to make a larger AE2 system and I find in a lot of the AE2 videos people end up talking about stuff I don't need to know right now. Normal AE2 Storage Cells have a 63 item type limit (9x7) which both protect against NBT overflow, and gives each size of cell a chance to be relevant (you use more cells to get more type storage, and cheaper (smaller) cells are more cost effective; but you may need more capacity in which case larger cells would be better). Now featuring the Super Storage Cell! What does this do?unlimited channels #2151. When I connect a dense cable to the center of one face of the cube, the connection shrinks to a smart cable size/display scheme and shows only 8/32 channels used. ago. A p2p tunnel basically condenses 8 channels into a subnetwork and sends those to the ME controller over one channel. That basically broke everything. Now you need to get named item 1 into the second inscriber which contains a different name plate press that’ll turn it into named item 2. Today is the. com wrote: Maybe we should call it infinite channels — Reply to this email directly or view it on GitHub #1369 (comment). I'm glad that's a thing. While the dense cable can carry 32 channels, the fluix cable and the row of interfaces can only carry 8 channels. Your "main network" just needs 1 channel for an interface as an input/output for all other networks and another channel for a storage bus attached to a storage network like a SSD, but there are better designs in my opinion. There's a couple of ways to do this. Channels are not as complex as you make it sound like. I think your question has already been answered, but I just wanted to point out that the AE2 controller being removed from existence is normal when you disable channels - you don't need a controller if you are playing without channels. 1 prudentium with 4 inferium and 1 master infusion crystal). I have cleared space around the entire assembler tower to make sure there are no other connections interfering with the channel. I want to say this is correct from my experience. It does not break your cables. The fact that the unique amount of items per storage cell stays at 63 no matter the level is kinda disappointing. When I connect a dense cable to the center of one face of the cube, the connection shrinks to a smart cable size/display scheme and shows only 8/32 channels used. About Press Copyright Contact us Creators Advertise Developers Terms Privacy Policy & Safety How YouTube works Test new features NFL Sunday Ticket Press Copyright. Put the Encoded Pattern in the ME Interface. Pictures aren't the best but I've tried to emulate a data centre, cables are all under the floor connected using subnets, there's a section of. Turn off channels in config. 180. level 1 VT-14 · 3y Request Based Autocrafting (in mass). from actually additions and drawers/drawer controllers from storage drawers are a HUGE help for those wanting a bit more use out of those storage buses, or if the. P2P Tunnel or "Point to Point Tunnels" are a versatile configurable system to move items / redstone / power / and fluids from one location to another though an existing ME Network without storage. It keeps saying missing channel, but it has a full 32 channels going to that side off the compact machine, am I missing something? Picture of setup. 1. Controllers, dense, and smart cables are only useful in the context of showing channel details. 4k disk = 4k items total. • 2 yr. Environment. AE2 is more complicated, even if you ignore Channels, but far smoother, is constantly developing, and some people just want to work with the complexity. The pack was made by Bacon_DonutAE2 for Newbies. Join. anabsolutesloth • 3 yr. Default cables are the only needed cables with channels disabled, all the other ones are only useful with channels. P2P tunnels will support the number of channels running into them. AE2 has the meteors. P2P points act as a 32 channel input to a single carrier channel. While leaving channels off let's you focus on whatever you're automating, you miss out on having to plan out your network and utilize P2P and the various cables provided in the mod. That's a lot of channels. I thought i made sure that that I got a full 32 channels for 4 sets of 8 providers. Here's the first half of my data centre, main storage room 'A'. Now your next recipe should be named item 1 + the next 8 components = named item 2. . I show you how channels, P2P tunnels and autocrafting works. ago. The last way to get something to reject channels while actually having access to some is to have 2 equal length paths to the controller. I've used the setting before and all dense, smart, etc cables will be removed from the game, deleted out of the world, and not be able to be crafted or used. For some reason when multiple channels are in use in an AE system, the entire area to which your system is housed lags uncontrollably to the point it took me 10 minuets to get through a door. Then hooked up an import and export bus for the subnetwork out of the same chest each set to filter the incoming product (for the sub's import bus) and. I can access all the main storage from the subnet, the main network can access everything inside. #3142. Channels. Applied Energistics 2's ME Networks require Channels to support devices which use networked storage, or other network services. Put all the patterns in the interface. craftersland. This makes it the Input Tunnel. In games like Factorio, getting resources is automated right away. #9. The Controller has the ability to transmit data throughout the ME Network using 32 channels per side. A dense cable with 32 channels going into a P2P only takes one channel to transmit to the other end. I am doing stock keeping in my base right now using AE2 interfaces + storage buses combo. 17 (?), 1. If you attach a normal on a dense, you still only have 8 channels. Glass, Covered and Smart cables all support 8 channels. Then wire it a bit downwards/upwards and branch of one two smart cables for each side. The enabling/disabling channel is completely random, i can be inside my ME, search some some items and "clic" no more answer, all gray, i check and : "missing channel device" however, and as you can see, only 6/8 channel, and anchor cable used for avoid any routing mistake. Cons: You can't really do autocrafting. It presents a tech-based, futuristic theme, centered around the concept of using energy and technology to convert matter into energy and vice versa. etc. Channel Modes. Put a silicone press into this inscriber, the logic press into the other side's middle inscriber and the remaining presses into left and right. The ME Export Bus is a transparent block added by Applied Energistics 2. The only complaint I have are the much too complicated ways to craft things and get materials. More Topics. The Network Visualisation Tool is a tool added by the AE2 Stuff mod. 7, just about everything you used to know about it is now different, and there's new mechanics that need addressing. As the title says, I'm playing Enigmatica 2, but HWYLA doesn't show me the channels through AE2 conduits, nor the energy in EnderIO capacitor banks and energy conduits. That's cool. The dense cable indicates 4 channels. If you use smart cables you'll see how many channels are in use. I usually just stick something like hoppers/item buffers/chest on one side of the machine, and then attach more to those. You can pre-populate them with an infusion crystal (Master works best, but either will do) and give them a pattern for their tier (i. AE2 doesn't have any additional thought - it has artificial restrictions and limitations that actually get in the way of optimizing your network. This is also how I automate the inscriber in AE2. MODPACK RELEASE: Autumnful. It offers the same functionality as AE (as far as I'm aware), but doesn't need special machines or items to craft its parts. the one on the controller needs to be connected directly to the controller with a cable. Animals and Pets Anime Art Cars and Motor Vehicles Crafts and DIY Culture, Race, and Ethnicity Ethics and Philosophy Fashion Food and Drink History Hobbies Law Learning and Education Military Movies Music Place Podcasts and Streamers Politics Programming Reading, Writing,. Applied Energistics 2 (AE2) is a mod for Minecraft that adds advanced storage and automation systems to the game. While the new channels add a lot of nuance in AE2 that wasn't in it's predecessor you now have to really plan out your setup well for it to not. Welcome to the Applied Energistics Mod! This mod is all about digital storage and is much more complicated to it's counter part Refined Storage. Machine. But think about it: each face of a single block on the controller can carry thirty-two channels with a single dense cable. you might be missing one channel there and the nearest things get one first. The best way to get your head round it all (I found) is to have a length of dense cable from the ME Controller then 4 other cables as off shoots - each normal cable will take 8 channels from the dense cable, meaning you use all channels available. The subnet on the left is using all 8 channels; 6 for the drives, 1 for the terminal, and 1 for the interface. . com AE2 10. P2P Tunnel or "Point to Point Tunnels" are a versatile configurable system to move items / redstone / power / and fluids from one location to another though an existing ME Network without storage. Your "main network" just needs 1 channel for an interface as an input/output for all other networks and another channel for a storage bus attached to a storage network like a SSD, but there are better designs in my opinion. So in my picture you can kinda see a fluix cable running along the bottom of the controllers - this is attached to the controllers with quartz fiber (which allow AE2 power. Doesnt matter which terminal, even the Fluid Terminal of Extra Cells 2 does count. Of course, it is limited by the number of channels a cable attached to it can carry. Every part in AE2 has an internal energy buffer, but it's small. To carry out 32 channels use a dense cable (any color, different colors don't connect) and then you could use a dense cable to connect your p2p on other dense cables coming off the controllers. This means you can output to as many points as you want, but only input at a single point per tunnel. • 4 yr. Your main network + P2P network both require power. Apr 7, 2015. You then have a line through the middle to get the center spike, you can have two spikes just off to the sides and then a little bit up the top for the last two. This means you can output to as many points as you want, but only input at a single point per tunnel. Its based on the distance between 2 meteors. While leaving channels off let's you focus on whatever you're automating, you miss out on having to plan out your network and utilize P2P and the various cables provided in the mod. That's great! Just what I've been looking for. See full list on ftb. Other than that though, nothing that I know of. Maybe each level can have 2x the amount of unique items than the previous storage size, starting at 32. Think of these as data lines. When I go to add another export /import bus, they show as "Device missing channel" and sometimes still function, but oftentimes not until I reset the network, then they're fine as well. Darkere • CU,RS, Enigmatica • 5 yr. ago. But I definitely wouldn't like to have ae2stuff in every pack. AE2 Device Missing Channel. r/feedthebeast. Most devices such as standard cables, and machines can only support up to 8 channels. Join. 1. ago. So you can have as many inserters (conduits) and belts and whatever items that you need to automate your factory. 0. The first step to getting started in AE2 is to acquire Quartz. This means you can either run 4 pairs of 32 (128, 120 usable) or 32 pairs of 8 (256, 192 usable) across the quantum link since only one cable can go through it. ago. ctrl + click: crafts one ‘unit’ and places it into your inventory. Channels. AE2 looks better overall and you get more. Not quite. 1. I've added The One Probe to see if it was a HWYLA issue, but that isn't showing me channels either (though it does let me see the energy in my EnderIO capacitor banks). The point of P2P isn't to get more channels, simply to get more channels through a smaller cable. Connecting multiple line from the controller to IO Port does not allow it to use more than 8 channels. Store high quantity. maybe check the cable to the controller. The 6th Terminal doesnt get powered (or it steals the power from a Terminal further away which then goes offline). Since Minecraft 1. The most common usage is to run Dense Cable over long distances without needing to use a ton of Dense Cable. The next step is to get some auto-crafting up and running, but I'm having trouble connecting even a few machines. More Topics. In one instance, I set up a production line, started adding the little bits of AE I needed and ran out of channels on that line and had move most of it over to a separate line. As I recall, you can't put P2P (or any other) nodes directly on dense cable. Also cable anchors disable a connection. Nightcaste • 4 yr. I was going to do a poll, but this subreddit doesn't allow them. Just looked into p2p tunnels today after reading the ae2 wiki. It exports items from an ME Network to the attached inventory. First I'd highly recommend you change out those glass fibre cables with smart cables. Your one 1k Crafting Storage provides 1024 bytes, so you can ask your AE System with its puny 1k Crafting CPU to run this craft 170x, but it'll flat out refuse to do it 171x. Using subnetworks will also allow you to get more channels out of limited. For a start, a simple 1k Crafting Storage should be enough. I am using minecraft 1. The other function of the controller is raising the amount of power the network can take in per tic. Then it showed 2 channels. To carry out 32 channels use a dense cable (any color, different colors don't connect) and then you could use a dense cable to connect your p2p on other dense cables coming off the controllers. From there I tried straight up disabling AE2 channels. 1 Prerequisite 2 Materials you will need 3 Getting a charge out of quartz 4 Stamping out Circuits 5 Steve's First ME Network 6 Channel Surfing 7 It's Auto-crafting, Jim, but not. While leaving channels off let's you focus on whatever you're automating, you miss out on having to. With an advanced AE2 setup, you almost certainly have an ME network going all over your base already, so rather than also running power cables all over your base you could use. You can also jump into P2P tunnels if you need to multiply the number of channels you want to send across the quantum bridges. So within rule 2, there are 6 corner blocks (max 3 connections), 60. The second most commonly used type would be the FE P2P Tunnel, which transfers Forge Energy (the most common energy system; same as RF, µI, CF, IF, and possibly others). Applied Energistics 2 tutorial. " Such networks are limited to only 8 Channels. You can use storage busses. All the stuff along the outside could be improved and you could easily add a couple of hundred by not having everything feed back into the controller as I did. you are also advised to use storage drawers with ae2. I have a single Interface with patterns like (Gold, Silicon, Redstone)->(Proccessor) The gold/silicon goes off to their respective inscribers, while the redstone goes off to the final "assembly" inscriber. Interfaces consume 1 channel, while Assemblers just need power. Change the "channels" from "default" to "infinite" (or "x2", "x3" or "x4") - "infinite" will disable channels completely. Many people weren't able to have fun in the game when trying to fight with AE2 The hunt for all four inscriber plates is not a very fun mechanic. Applied Energistics 2 (AE2) is a mod for Minecraft that adds advanced storage and automation systems to the game. 1236, and ae2 rv2-beta1Am I the only person who dislikes AE2? I've got logistics pipes doing everything right now and it works pretty great. Want to know how P2P Tunnels work in Applied Energistics 2? Find out Here!Follow Me on Twitter! a Patron! updated follow-up video about dedicated P2P tunnel networks. Channels in AE2 - need help. It is the new and overhauled version of the original Applied Energistics mod. On default configuration a normal cable holds 8 channels, a dense cable holds 32. Put an anchor on the bridge at the bank end and add a dense cable to the top of the controller. More Topics Animals and Pets Anime Art Cars and Motor Vehicles Crafts and DIY Culture, Race, and Ethnicity Ethics and Philosophy Fashion Food and Drink History Hobbies Law Learning and Education Military Movies Music Place Podcasts and Streamers Politics Programming Reading, Writing, and Literature Religion and Spirituality Science Tabletop. See them all on the pc. Without autocrafting there is absolutly no need for a controller. Welcome to the Applied Energistics Mod!This mod is all about digital storage and is much more complicated to it's counter part Refined Storage. You set P2P tunnels by crafting the default ME Tunnels, and then right clicking them with an appropriate item. But in Minecraft you need to. The CPU must be a cuboid, completely composed of the parts listed above; air or other blocks are not valid. AE2 Version: rv4-alpha-11. There's 32 channel cables the bigger ones if you are interested. The power ones have a bit of a power tax when using them, but it's rather convenient to be able to tap. . the one facing out needs to be connected directly to the controller with a cable. In this mod, you’ll be able to craft an item called “ME Cable”. A key thing to remember is this: AE2 has channels. The ME Interface acts as an in between when working with pipes, tubes, networks, or machines from other mods. The ME Network is a multi-block structure added by the Applied Energistics 2 mod. I added an "output" p2p tunnel and linked them using the memory card. Minecraft Version: 1. The usual advice I see for autocrafting those byproducts is to make a processing pattern with way more input items than you would need to make one output item. Even without the perfect ME controller layout, it's pretty easy to get lots of channels.